This is a very simple game  should take you less than 30 seconds to play but see if you can get to the bottom and find the treasure! I made it as part of Brackeys Game Jam 2023. The theme was Diving Deeper. 

This is my first game and I am happy with it. I wanted to achieve a simple loop where you dive to the bottom and retrieve some treasure which I was able to do. However I wish the performance would be better. I learnt a lot in this project, especially about the Unity library and some of the things it can do. 

Some things I would do better would be properly learning to use tile maps. You can see that I have used tile maps a bit haphazardly and I struggled to find a set of assets that were all uniform and as a beginner, I don't know how to deal with this! My tilemap colliders are really bad and the player frequently glitches through them. I think the way I have done the tile maps and their colliders is causing the game to perform badly as well. I would also like to explore adding extra levels, enemies and maybe procedural level design in future. 

I hope you enjoy :) 

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorplumpynut
GenrePlatformer
Tagscave, diving, Pixel Art, scuba, sea, Short, Singleplayer, treasure

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WebGLBuild.zip 12 MB
WebGLBuild2.zip 13 MB

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